Maxwell Render

MAXWELL for form·Z

sen·Zualize your projects

Give light to your ideas and give them an unparalleled realism. The feature that sets apart your projects from the rest. Your creations are your identity seal. Get the most out of your creation. Maxwell & form·Z.

highlights of maxwell for form·z

Integration

A careful and detailed integration that takes into account the users’ workflow and lets you easily obtain awesome quality images.

custom light types

Choose from many custom light types. Use the formZ native Point and Cone light types or the custom light types added by the plugin: Softbox, Ambient Field, IES, Projector, Physical Sky, Sky Dome, and IBL, or just make any object produce light through emitting materials.

FIRE

Interactive render. Prepare your scene while you navigate through it interactively. Change the materials, objects, camera parameters.

Light Mixer tool

Interactively balance and fine-tune the contribution of all sources of light within your scene. Use it in conjunction with Maxwell Fire and enjoy setting up your scene’s atmosphere.

Materials

Automatically translate formZ Shaded or RenderZone materials using different hints, download materials from the online gallery or leverage the full power of Maxwell materials from the editor.
TRY
MAXWELL
FOR form·Z
30 DAYS FREE DEMO

NEW IN MAXWELL 5.1

SUBSTANCE PAINTER

SUBSTANCE PAINTER

Edit your favorite Maxwell materials and add all Substance Painter’s textures for more realism in your renders.
WATCH TUTORIAL

RENDER IN CLOUD

RENDER IN CLOUD

The new cloud render service is integrated in Maxwell Studio and supported plugins. Just click a button and the Maxwell scene will be rendered by the fastest machines (96 cores) available in the cloud.
WATCH DEMO

COATINGS IN GPU

COATINGS IN GPU

A coating is a very thin layer placed on top of a BSDF. It can be used to have a special brightness or to make bubbles. And now is supported on the GPU engine.

SUBSTANCE PAINTER

SUBSTANCE PAINTER

Edit your favorite Maxwell materials and add all Substance Painter’s textures for more realism in your renders.
WATCH TUTORIAL

RENDER IN CLOUD

RENDER IN CLOUD

The new cloud render service is integrated in Maxwell Studio and supported plugins. Just click a button and the Maxwell scene will be rendered by the fastest machines (96 cores) available in the cloud.
WATCH DEMO

COATINGS IN GPU

COATINGS IN GPU

A coating is a very thin layer placed on top of a BSDF. It can be used to have a special brightness or to make bubbles. And now is supported on the GPU engine.

ADDITIVE MATERIALS IN GPU

ADDITIVE MATERIALS IN GPU

Materials with additive layers are now GPU-ready, increasing compatibility with the majority of Maxwell materials.
WATCH DEMO

ADDITIVE MATERIALS IN GPU

ADDITIVE MATERIALS IN GPU

Materials with additive layers are now GPU-ready, increasing compatibility with the majority of Maxwell materials.
WATCH DEMO

RANDOM COLORS

RANDOM COLORS

The Random Color procedural creates a variation of color ranges specified by the user in the hue, saturation and value parameters.
Learn more
WATCH DEMO

MULTILIGHTS
-LIGHTS GROUPS-

MULTILIGHT

Lights can now be grouped and controlled like single emitters in the Multilight ’emixer’. Useful to keep MXI files more compact, reduce memory footprint and decrease complexity in scenes with lots of emitters.
WATCH DEMO

RANDOM COLORS

RANDOM COLORS

The Random Color procedural creates a variation of color ranges specified by the user in the hue, saturation and value parameters.
Learn more
WATCH DEMO

MULTILIGHTS
-LIGHTS GROUPS-

MULTILIGHT

Lights can now be grouped and controlled like single emitters in the Multilight ’emixer’. Useful to keep MXI files more compact, reduce memory footprint and decrease complexity in scenes with lots of emitters.
WATCH DEMO

RANDOM UVs

The Random UVs procedural texture lets you have random rotation or translation of the textures on each object.

MULTI-GPU

CPU
GPU x1
25x FASTER
GPU x2
40x FASTER
GPU x4
60x FASTER

Tested in scene with 2 millions triangles. || 2048×1152 || Sampling level 16 ||  CPU: Intel Xeon E5-1650 v3 3.50GHz 6 proc. || GPU: Nvidia GeForce RTX 2060