Maxwell Render

This is how Maxwell Cloud works

Maxwell Cloud gives you easy access to a virtually unlimited amount of high-end rendering machines ready to speed up your work and make your deadlines easier for a very reasonable price.

This is why you should choose Maxwell Cloud

Minimum garantized: 96 cores, 85GB RAM

Service available from all the Maxwell family products

Always ready for you. Available 24 hours a day, 7 days at the week

Manage your cloud time and your money

One machine per render. You can launch all the renders you need at the same time

All you need for post-production. Images, mxi file, channels...

Super Visualization www.eastsuperdos.com
USE
MAXWELL
CLOUD

NEW IN MAXWELL 5.1

SUBSTANCE PAINTER

SUBSTANCE PAINTER

Edit your favorite Maxwell materials and add all Substance Painter’s textures for more realism in your renders.
WATCH TUTORIAL

RENDER IN CLOUD

RENDER IN CLOUD

The new cloud render service is integrated in Maxwell Studio and supported plugins. Just click a button and the Maxwell scene will be rendered by the fastest machines (96 cores) available in the cloud.
WATCH DEMO

COATINGS IN GPU

COATINGS IN GPU

A coating is a very thin layer placed on top of a BSDF. It can be used to have a special brightness or to make bubbles. And now is supported on the GPU engine.

SUBSTANCE PAINTER

SUBSTANCE PAINTER

Edit your favorite Maxwell materials and add all Substance Painter’s textures for more realism in your renders.
WATCH TUTORIAL

RENDER IN CLOUD

RENDER IN CLOUD

The new cloud render service is integrated in Maxwell Studio and supported plugins. Just click a button and the Maxwell scene will be rendered by the fastest machines (96 cores) available in the cloud.
WATCH DEMO

COATINGS IN GPU

COATINGS IN GPU

A coating is a very thin layer placed on top of a BSDF. It can be used to have a special brightness or to make bubbles. And now is supported on the GPU engine.

ADDITIVE MATERIALS IN GPU

ADDITIVE MATERIALS IN GPU

Materials with additive layers are now GPU-ready, increasing compatibility with the majority of Maxwell materials.
WATCH DEMO

ADDITIVE MATERIALS IN GPU

ADDITIVE MATERIALS IN GPU

Materials with additive layers are now GPU-ready, increasing compatibility with the majority of Maxwell materials.
WATCH DEMO

RANDOM COLORS

RANDOM COLORS

The Random Color procedural creates a variation of color ranges specified by the user in the hue, saturation and value parameters.
Learn more
WATCH DEMO

MULTILIGHTS
-LIGHTS GROUPS-

MULTILIGHT

Lights can now be grouped and controlled like single emitters in the Multilight ’emixer’. Useful to keep MXI files more compact, reduce memory footprint and decrease complexity in scenes with lots of emitters.
WATCH DEMO

RANDOM COLORS

RANDOM COLORS

The Random Color procedural creates a variation of color ranges specified by the user in the hue, saturation and value parameters.
Learn more
WATCH DEMO

MULTILIGHTS
-LIGHTS GROUPS-

MULTILIGHT

Lights can now be grouped and controlled like single emitters in the Multilight ’emixer’. Useful to keep MXI files more compact, reduce memory footprint and decrease complexity in scenes with lots of emitters.
WATCH DEMO

RANDOM UVs

The Random UVs procedural texture lets you have random rotation or translation of the textures on each object.

MULTI-GPU

CPU
1 GPU
25% FASTER
2 GPU
40% FASTER
4 GPU
60% FASTER

Tested in scene with 2 millions triangles. || 2048×1152 || Sampling level 16 ||  CPU: Intel Xeon E5-1650 v3 3.50GHz 6 proc. || GPU: Nvidia GeForce RTX 2060