Global leader in color trends, science and technology. Through strategic acquisitions and innovations, we have expanded our color expertise to include insights from PANTONE®, Gretag Macbeth, and Munsell Color. Our comprehensive knowledge serves a range of industries that touch many of today’s consumer products, including packaging, apparel, footwear, electronics, cosmetics, home furnishings…
NVIDIA designs graphics processing units (GPUs) for the gaming and professional markets, as well as system on a chip units (SOCs) for the mobile computing and automotive market. In addition to GPU manufacturing, Nvidia provides parallel processing capabilities to researchers and scientists that allow them to efficiently run high-performance applications.
Lightmap “HDR Light Studio” is best known for creating studio style lighting – especially suited to reflective materials which are difficult to light. Procedural lights can be precisely controlled and positioned to create a wide variety of lighting effects – be it a perfect softbox or a soft reflected lighting effect.
Since 2005 Hum3D helps 3D artists from more than 80 countries save their time and create stunning works in the field of cinema, video games and visualization. At the store designers can find 3D models of any epoch. Hum3D studio successfully works with leaders of advertising and gaming markets.
Vizpark creates and develops powerful and easy to use 3d models and tools for architectural visualization. Before you decide to buy a product from VIZPARK, you can check out the free models to see how they work for you. These free models are meant to show which parts are included in a product (3d model formats, textures, scenes). This way you can check if your software is compatible with the VIZPARK products.
The Maxwell Zone website is a hub of useful information and content specifically created for Maxwell Render. You will find here a plethora of both free and paying content such as tutorials, materials, ready-to-render models and scenes, textures and anything else to make your rendering activities with Maxwell as pleasant, efficient and beautiful as possible.
3D Models and Textures for architecture and interior design.
Anita is based in Belfast, Northern Ireland and is the founder and owner of Anita Brown 3D Visualisation. With an Interior Design background, she has 5 years experience working with Maxwell Render and SketchUp to create visually captivating photo-real interiors for the Interior Design, Wedding Planning and Event Design industries. A selection of Anita’s photo-real interior renders were showcased at Grand Designs Live in London and she has had numerous expert articles published in 3D World Magazine.
Xpert Tip: Due to the various settings, available in Maxwell Render for Maxwell Grass, it’s possible to produce very delicate strands that look like fur, in no time at all. Perfect for cushions and rugs!
Contact: Belfast, Northern Ireland hello@anitabrown3d.com
Website: www.anitabrown3d.com
Artem came originally from the Film and TV industry. Throughout the years he has delivered creative solutions for some of the major brands out there, focusing primarily on the FMCG, F&B, Entertainment, Design and Marketing industries. Currently a Managing Creative Director at NiCE2 in Singapore, Artem is focusing on elevating brand experiences. He is actively working with AR, VR, 360, digital and other media platforms. If you’ve got any questions regarding his visuals or techniques used – please feel free to ask – he is always open to sharing his experience!
Xpert Tip: From basic to complex. From generic to specific. Maxwell Render has an extremely logical material creation pipeline. This is unique among other render engines. The Maxwell Material Editor allows you to build materials layer by layer just like it would in real life. It, basically, encourages you to focus first on your main attributes, like color, or base roughness, and work your way up – by adding extra details, like scratches, decals, coating, cavity, dust, and what not.
Contact: Singapore, Singapore paramonovtema@gmail.com
Website: www.paramonov.me
Carlo Alberto Dana has had great interest in 3D CGI and architectural visualization ever since his architectural studies at Politecnico of Torino. In 2006 together with two partners he founded his Segnoprogetto S.r.l. company, specialized in advanced 3D visualization (still images – movies) and real time 3D web apps with AR & VR. He is also a co-creator of Udine 3D Forum in partnership with Confartigianato Udine since 2011 . The Udine 3D Forum is an event dedicated to all 3D, digital imaging, design, and 3D printing enthusiasts.
Contact: Tarcento, Italy c.dana@segnoprogetto.it
Website: www.segnoprogetto.it