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Maxwell Studio

Maxwell render | Photorealistic render engine

MAXWELL STUDIO

ONE ENVIRONMENT TO COMFORT THEM ALL

More possibilities, compatibilities and agility for you. Combine multiple tools in one single environment with all of Maxwell’s capacity.

highlights of maxwell Studio

Agile scene editor

All the Maxwell options in one place. Finish your images interactively with FIRE (our interactive render environment); move the lights, change the materials and adjust the cameras like a photographer using real parameters.

Geometry collector

Gather the geometry and materials from your 3D software and import it or sync it into Studio. Move everything to another computer easily with the Pack and Go tool.

Lights panel

Play with the lights as if it was Multilight. Select the related emitting materials right from the panel.

Ready made and custom libraries

Use the ready-made photography studio setups and light types or create your own custom object libraries.

Create quick animations

Use the export animation tool to quickly create turntable animations or sun studies.

Modular and flexible interface

Arrange the different panels in the way that best fits your needs. Move panels to another screen, dock them at the bottom to have them at hand and save the layout.

TRY
MAXWELL
STUDIO
30 DAYS FREE DEMO

NEW IN MAXWELL 5.2

New denoiser implementation

In Maxwell 5.2 we have remade the way the Denoiser works inside Maxwell. Now Maxwell does not need to run two passes, the Denoiser information is kept in the mxi file, the memory requirements are reduced to the minimum and new fine-tunning options are exposed. This is a more solid, comfortable and easy Denoiser.

RENDER IN CLOUD

RENDER IN CLOUD

The new cloud render service is integrated in Maxwell Studio and supported plugins. Just one click of a button and your Maxwell scene will be rendered by the fastest machines available in the cloud.
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MULTILIGHT for the GPU engine

MULTILIGHT GPU

The feature we all love now is also available for the GPU engine. As easy and powerful as always. Change the different light intensity during or after the render has finished. The MXI file keeps all the light information.
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SUBSTANCE PAINTER & DESIGNER ASSISTANTS

SUBSTANCE PAINTER & DESIGNER

Along with the existing Substance Painter assistant, now we also have a Substance Designer one. Directly load the .sbsar files downloaded from the huge Substance Source library into the Substance Designer assistant and they will be automatically translated into Maxwell materials. Customize their parameters from inside Maxwell.
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MULTI-GPU

CPU
Web Designer
1 GPU
25X FASTER
2 GPU
40X FASTER
4 GPU
60X FASTER
Tested in scene with 2 millions triangles. || 2048×1152 || Sampling level 16 ||  CPU: Intel Xeon E5-1650 v3 3.50GHz 6 cores || GPU: Nvidia GeForce RTX 2060
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