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 Post subject: New 2.6.10.0 release
PostPosted: Mon Jan 30, 2012 10:42 pm 
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Joined: Thu Mar 17, 2005 7:23 pm
Posts: 5682
Location: Gothenburg, Sweden
Thanks for the latest update, i'm playing around with it now and testing the new updated SSS and other stuff.
The addition that made me smile when i saw it in the list is the aritmethic operations in numerical fields. :) Modo have this and it's really helpful for quick value adjustments and now when Maxwell got the same it means a lot for the workflow.

/ Magnus

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Mon Jan 30, 2012 10:48 pm 
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Joined: Tue Jul 13, 2010 6:24 pm
Posts: 257
Location: Munich, Germany
just started playing also, resume the beloved dragon tests to finally compare to arion in the off topic thread :lol:

Looking forward to some dev / test renderings for the new sss etc..

50 minutes to go..##

Heres the 60 min render with Maxwell 2.6.0

Image

Same with Maxwell 2.6.1

Image


Oh, and not to forget the implementation of RealFlow extensions into Cinema 4D, be it experimental right now, this is a huge step imho.

cheers and big thanks for this NL !

Aniki

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Last edited by Aniki on Mon Jan 30, 2012 11:41 pm, edited 1 time in total.

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Mon Jan 30, 2012 11:33 pm 
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Joined: Wed Dec 15, 2010 11:44 am
Posts: 195
Location: Brighton, UK
Just downloaded, looking forward to experimenting, thanks NL!

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 8:37 am 

Joined: Tue Aug 30, 2005 3:19 am
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8)


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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 2:13 pm 

Joined: Mon Nov 15, 2010 1:45 pm
Posts: 15
You guys weren't kidding about the improvements of SSS! Much, much cleaner results! Thanks!


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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 3:45 pm 
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Joined: Sat May 14, 2005 3:20 pm
Posts: 1038
Location: Dresden, Germany
sweet, but why did I have to find out there's a new version via facebook?

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 3:48 pm 
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Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1888
Location: Tampa FL, USA
I'm not sure on that count -- they posted a announcement here yesterday and I also received an email announcement shortly after.

Best,
Jason.

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 4:26 pm 
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Joined: Sat May 14, 2005 3:20 pm
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Location: Dresden, Germany
I'm not here every day - and I doubt most of the customers of NL are... but never received an email - same issue that happens with emails from NL every now and then, over and over since years. sometimes they arrive, sometimes they don't.

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 4:36 pm 
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Joined: Tue Jul 13, 2010 6:24 pm
Posts: 257
Location: Munich, Germany
macray wrote:
sweet, but why did I have to find out there's a new version via facebook?


that is why I am not a member of failbook :lol:

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 4:57 pm 
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Joined: Wed Dec 15, 2010 11:44 am
Posts: 195
Location: Brighton, UK
Half Life wrote:
I'm not sure on that count -- they posted a announcement here yesterday and I also received an email announcement shortly after.

Best,
Jason.


+1.

At the release of 2.6 there was a small discussion of why the post to facebook was made before an e-mail was sent out, but this time I received an e-mail way before I found out any other way. I'd ask NL customer services to check if they have the right e-mail address for you.

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 5:01 pm 
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Joined: Thu Mar 17, 2005 7:23 pm
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Location: Gothenburg, Sweden
I also got the email long before i read about it on Facebook and Google+.

/ Magnus

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 9:26 pm 
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Joined: Sun Jan 30, 2005 9:34 pm
Posts: 1518
macray wrote:
I'm not here every day - and I doubt most of the customers of NL are... but never received an email - same issue that happens with emails from NL every now and then, over and over since years. sometimes they arrive, sometimes they don't.


Hi,

Sorry for the inconveniences. When a new version is ready we change the main website, send mails, add a new entry in the news section, post it in the forum and in social networks, and enable the autoupdates mechanism. We do it all at the same time, the process takes minutes. If you don't get the mail is because your mail info in our database is not correct (in that case you can send us your data again) or because it has been filtered by a span filter and the mail is just in your junk folder. Of course we know that many of you are not active forum users nor like to know about Maxwell thought Facebook, we are not prioritizing those channels over mails but we use them all, the only problem is that in some cases mails are not fully reliable.

Thanks,

Juan

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Tue Jan 31, 2012 9:59 pm 

Joined: Tue Aug 30, 2005 3:19 am
Posts: 840
I found out from the notification box that appeared when I started Maya


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 Post subject: Re: New 2.6.10.0 release
PostPosted: Wed Feb 01, 2012 3:20 am 

Joined: Wed Apr 20, 2011 11:42 pm
Posts: 22
Location: Tokyo
Hi everyone,

I'm in the process of finishing a movie with Maxwell render and I got all those MXI rendered until SL 6 or 8 and about to push them further with the progressive animation script while compositing. This new feature in 2.6.1 of checking the SL target before preprocessing would greatly improve the process I think so here is the question :

Could I finish rendering some MXI generated by 2.6.0 with 2.6.1 without bugs or crash ?
Does any of you have had any problem regarding this ?

Thanks a lot and I can't wait playing around with the new baby.

Cheers,

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 Post subject: Re: New 2.6.10.0 release
PostPosted: Wed Feb 01, 2012 5:29 am 

Joined: Wed May 20, 2009 4:15 am
Posts: 87
Im in the mid of doing projects that have SSS, at first i was thinking that the upgrade will affect some color that might mess up the current project. But after trying it up (With 2.6 standby so to fall back), it works well and SSS rendered up cleaner and faster. : ) All colors are pretty well maintain correctly and close.


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