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PostPosted: Thu Jan 29, 2009 5:46 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
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Location: Tulsa, Oklahoma
Here's a full res crop:
Image

See something weird here? The shadow of a clip mapped leaf onto another leaf appears square. These leaves use SSS if that matters.

P.S. The S.L. only reached about 9.7 overnight, hence the noise.

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PostPosted: Thu Jan 29, 2009 6:10 pm 
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Location: Gothenburg, Sweden
Bubba: I just saw your lightfixture renderings on the previous page :shock: sweet! good job and nice to see you found a way to use those materials. :) thanks for sharing those renderings.

/ Max

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PostPosted: Sun Apr 05, 2009 7:36 pm 
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This is a model I got from 3DWorld magazine's cd content. Re-textured in Max and rendered in a studio emitter setup.

Image

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PostPosted: Mon Apr 06, 2009 1:15 am 
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Vivid!

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PostPosted: Mon Apr 06, 2009 2:09 am 
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tom wrote:
Vivid!


Photoshop! :lol:

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PostPosted: Mon Apr 06, 2009 7:15 am 
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I like the vase design.. 8)

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PostPosted: Tue Apr 07, 2009 9:32 pm 
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Here is a rendering I did for a client some time ago. It's a health club reception area. Rendered to s.l. 13 at 10,000 x 5,626 pixels with Multilight.

Image

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PostPosted: Tue Apr 07, 2009 11:00 pm 
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That floor looks like thermal insulation. :wink:


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PostPosted: Wed Apr 08, 2009 9:07 am 
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Location: Pole Position
Maybe the reception area in Fort Knox ?

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PostPosted: Wed Apr 08, 2009 6:07 pm 
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m-Que wrote:
That floor looks like thermal insulation. :wink:


Gee thanks.

ivox3 wrote:
Maybe the reception area in Fort Knox ?


Why do you say that?

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PostPosted: Wed Apr 08, 2009 6:23 pm 
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I don't get either comment. I do think you could do a better job on the lighting, the countertop I think is too bright and the lighting on the beam between the ceiling tiles is distracting.


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PostPosted: Wed Apr 08, 2009 8:39 pm 
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Thanks, Phil. I agree with you. This one was a quicky and didn't turn out as well as I would have liked.

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PostPosted: Fri Apr 10, 2009 4:33 pm 
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Location: Italy - Udine
Very nice silhouettes transparent!

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PostPosted: Fri May 01, 2009 4:29 pm 
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This is the 4th design change for this ongoing project:

University of Oklahoma North Tulsa Medical Center

Image
Image

Full res crops:
Image
Image

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PostPosted: Sat May 02, 2009 6:32 pm 

Joined: Sat Jan 28, 2006 10:43 pm
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Location: bilbao
Very well done Bubba! The only thing is disturbing me are the cars, why don't you try to render the cars also as 3d silhouettes using a cell shader in max and insert those in post.

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