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PostPosted: Mon Mar 11, 2013 2:52 pm 

Joined: Tue Jun 23, 2009 12:34 pm
Posts: 5
hi guys,

As a frequent maxwell user coming from an product design perspective I thought I'd share 2 of my final renderings for two products. I do a lot of different backgrounds when renderings, and sometimes I pop the render into lightroom to give it some sort of 'feel'- the first one has only vignette and the 2nd has a 80s look I guess. Also I did some exposure adjustments in photoshop on individual parts (headband, cushions) as I didn't have time to tune it 100% material/lighting-wise.

Image
Image

I lit the scenes using multilight, where I had 16 lights as a dome, where I turned most of and kept about 4 or so, to get highlights at the right places to the shape of things can be easily seen. Guess the most interesting part from a rendering perspective is the cable where I got displacement mapping working & got it tiled correctly, and the headphone cushions where the wrinkles also are displacement mapped (a simple cylindrical repetitive mapping). funny though that from an ID perspective I was trying to get the product not to have wrinkles...

If you like the headphones they're just out now. good sound, & you can listen both with & without cable, whatever you prefer...

Guess to develop this further one should move to HDRIs in combination with some light cards...?

lighting comments welcome.. or any comment.

Thanks to Maxwell for their awesome tools.


-Johan


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PostPosted: Tue Mar 12, 2013 4:06 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7340
Location: Tulsa, Oklahoma
Very nice product renders. Materials look great.

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Brian Looney
Maxwell + RealFlow
http://lunatic-studio.com/
Help! I'm dispersing into a haze of probability!


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PostPosted: Wed Mar 13, 2013 4:01 pm 
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Joined: Mon Aug 20, 2007 2:49 pm
Posts: 514
Location: Warwickshire, UK
Fully agree with Brian. Very nice images. The SSS on the earbuds in the second image is especially good. The soft focus is used very well on each composition too.

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