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PostPosted: Tue Dec 06, 2005 2:07 pm 
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Location: Gothenburg, Sweden
G'day

Not sure where to post this but i drop it here anyways, i'm doing the renaming of all these materials now and while doing that i stumbled upon these files which are very much similar to those .ior files inluded with RC2 in the Complex IOR dir. The difference is small, so i'm curious to if it would be somehow possible to make use of similar files found on the web with some small tweaking adapting them for use with Maxwell so it reads them and understands them :)

Here's the link..
http://www.pvv.ntnu.no/~fredrih/diplom/nkdb/

These files on the web are just labeled differently (.nk) and they're missing one line of info at the very bottom, other than that they seem to have the very same data stored in them. Now these gotta be usable.. or am i guessing wildly again.. :P

/ Max

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PostPosted: Tue Dec 06, 2005 2:20 pm 
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I see what you mean Maximus. Great find. Could you contact the site owner and get in contact with this fredrih to know what these descriptions stand for? I could try but my Swedish is limited to knackebrot or is that Danish?

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PostPosted: Tue Dec 06, 2005 2:23 pm 
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Great! Now we can really start to experiment.....

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PostPosted: Tue Dec 06, 2005 2:27 pm 
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Dennis: Huh ? alright

max3d: I'll try and see if i can find him when i get back home again, btw.. thanks :) but you got a pretty good swedish going there, you're almost fluent :P

/ Max

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PostPosted: Tue Dec 06, 2005 2:35 pm 
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Quote:
Dennis: Huh ? alright


There's a help file in that dir (sort by size) it has the real names of all the materials :) I'm rendering Aluminum oxide 2 now :)

But it don't work too gooood....maybe it needs to be added on top of another bsdf.....
edit: oops I had it applied to all scene objects...

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Last edited by Mihai on Tue Dec 06, 2005 2:44 pm, edited 2 times in total.

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PostPosted: Tue Dec 06, 2005 2:42 pm 
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well I don't se any names in the help file.... could you link it..? :cry:

thanks

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PostPosted: Tue Dec 06, 2005 2:43 pm 
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Oops! ok sorry i missed that in the rush, all i did was to look into the .nk files and ignored the rest :/

/ Max

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PostPosted: Tue Dec 06, 2005 2:43 pm 
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It's there in the dir Hervé, a 359kb size file in Windows help format (.hlp), just sort the dir by size (press Size button twice).

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PostPosted: Tue Dec 06, 2005 2:44 pm 
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hey Max... did I said thanks ... nope... so thanks.... (I'm all upside down...) :roll: :wink:

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PostPosted: Tue Dec 06, 2005 2:46 pm 
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....mmmmm is it that...? if so then forget...

"File Format:

The different NK files are in ASCII format (*.NK files). The first number
indicates the spectral unit (1 = eV, 2 = µm, 3 = cm-1, 4 = nm ).
The second and the third ones indicate the spectral range and the fourth
one the number of intervals. The N and K values are then stored in the order
N,K,N,K..."

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PostPosted: Tue Dec 06, 2005 2:47 pm 
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Hervé, go get some coffee :P

Repeat:
Quote:
It's there in the dir Hervé, a 359kb size file in Windows help format (.hlp), just sort the dir by size (press Size button twice).

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PostPosted: Tue Dec 06, 2005 2:47 pm 
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Mihai Iliuta wrote:

There's a help file in that dir (sort by size) it has the real names of all the materials :) I'm rendering Aluminum oxide 2 now :)



where? there is a help.txt - but there are no names in it ...


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PostPosted: Tue Dec 06, 2005 2:48 pm 
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thank's Max, i'll see how to use them.... didn't get very much into this new material editor.... hope to get a doc soon.... :D


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PostPosted: Tue Dec 06, 2005 2:48 pm 
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Zoppo, go get some tea.... :wink:

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PostPosted: Tue Dec 06, 2005 2:50 pm 
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Hehe Hervé :) you're very welcome!

Btw, i found a even bigger database of similar files. Biggest one released for public access :D it has 278 materials in it, yayy!

Here you go guys!

http://www.sopra-sa.com/more/database.asp

/ Max

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