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Sorry to keep beating the dead horse JD
No problem.

Decals, while also depending on moving up the version requirements of the plugin, present a slightly different problem than the mappings talked about above - how would you create such decals in a Maxwell material? Because, the plugin has no special abilities here; it is limited in exactly the same ways as you are, and some of the restrictions we have in mxm materials, which do not apply in SW decals, make it difficult or impossible to do. Say, for example, that you make a decal that is 10mm x 10mm in size on a body that's 1000mm x 1000mm; how will you make an mxm for the entity which expresses this decal, while still giving you the rest of the material you need for the entity? And now, if there are two or more decals placed, what then? You need some additional accomodation for this in the mxm spec itself, meaning that, as people have requested on the wishlist, you need the ability to stack multiple layers on top of one another in the mxm. A plugin cannot provide you with any new capability like this on its own.