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 Post subject: Render Section Cuts
PostPosted: Thu Aug 02, 2012 9:48 pm 

Joined: Thu Aug 30, 2007 6:46 pm
Posts: 35
Any chance we can have this too?
http://www.indigorenderer.com/forum/vie ... 58#p116458


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 Post subject: Re: Render Section Cuts
PostPosted: Thu Aug 02, 2012 10:18 pm 
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Joined: Wed Nov 16, 2005 3:02 am
Posts: 7585
Location: desk #861
Maxwell currently supports z-clipping (see Scene Manager > Camera > Z-Clip Planes, make sure Show Advanced View is enabled in the page's toolbar), but not clipping by arbitrary boundaries, if that is what you are referring to.

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 Post subject: Re: Render Section Cuts
PostPosted: Fri Aug 03, 2012 3:28 pm 

Joined: Thu Aug 30, 2007 6:46 pm
Posts: 35
No, not really. If you look at the Indigo forum basically you can right click a section plane in SU and tell the engine to cut the model there and hide the rest. Its like using the Zorro2 script without actually cutting your model.


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 Post subject: Re: Render Section Cuts
PostPosted: Fri Aug 03, 2012 6:09 pm 
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Joined: Wed Nov 16, 2005 3:02 am
Posts: 7585
Location: desk #861
I'll take a look and see if we can do that too.

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 Post subject: Re: Render Section Cuts
PostPosted: Fri Aug 10, 2012 10:28 pm 

Joined: Tue Jan 17, 2012 7:59 pm
Posts: 33
Location: Portland, Oregon
This would be fantastic!!! The z-clip option is more time consuming because, AFAIK, there is no way to know the distance of the camera in sketchup to be able to input correct values into the Z-clip parameters.


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 Post subject: Re: Render Section Cuts
PostPosted: Tue Aug 14, 2012 8:39 pm 
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Joined: Wed Nov 16, 2005 3:02 am
Posts: 7585
Location: desk #861
You don't really need to know the distance, because you can use the Pick DOF, Z-Clip, or Z-Buffer tool (it is in the plugin's menu & toolbar) to set those things interactively. As you use it, it reports the distance of the points you are picking in SketchUp's Measurements readout.

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 Post subject: Re: Render Section Cuts
PostPosted: Tue Aug 21, 2012 8:40 pm 

Joined: Tue Jan 17, 2012 7:59 pm
Posts: 33
Location: Portland, Oregon
I've messed around with it, but it doesn't seem easy, at least for me, to use as would the section plane. Since choosing the z-clip near/far snaps to sketchup points I find it hard to choose where I'd like. Not complaining, and maybe I'm not doing it correctly.


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 Post subject: Re: Render Section Cuts
PostPosted: Thu Mar 07, 2013 3:09 pm 

Joined: Mon Mar 14, 2005 1:19 pm
Posts: 70
Location: Denmark
Any progress ?!


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 Post subject: Re: Render Section Cuts
PostPosted: Thu Mar 07, 2013 4:56 pm 
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Joined: Wed Nov 16, 2005 3:02 am
Posts: 7585
Location: desk #861
Not yet -- to be done correctly, this requires new functionality in Maxwell itself.

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 Post subject: Re: Render Section Cuts
PostPosted: Fri Mar 08, 2013 4:16 pm 

Joined: Thu Sep 01, 2011 11:41 pm
Posts: 55
I would check out the Zorro plugin. We've been using it recently, its pretty awesome. The only caveat is that it requires a few extras steps (make a copy of the SU file, because cuts are permanent). You can also cut by the section plane OR draw your cuts in freehand 3D

http://www.alexhogrefe.com/blog/2012/1/ ... rro-2.html

Works great!


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